﻿//Author:Michal Sporna
//License: https://operationsneakpeek.codeplex.com/license

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Util.Classes
{
    /// <summary>
    /// holds moves that occur in 1 turn
    /// </summary>
    public class BombWireShuffleTurn
    {
        #region properties

        public List<BombWireShuffleMove> Moves; //moves to perform in this turn


        #endregion

    }
}
